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How AI agents iterate on UI

Agents propose, build, and pass quality gates before anything lands — so every revision ships production-ready.

The problem with AI-generated UI

Most AI design tools generate something that looks plausible and hand it straight to you. You’re left reviewing slop — checking spacing, states, and consistency by hand before any of it can ship.

M2 flips that. Agents don’t just produce output; they have to earn their place by passing the same bar your team would hold them to.

Propose → build → gate

Every change an agent makes on the canvas runs through three steps:

  1. Propose — the agent plans the change and the contract it’s expected to meet (what should be true when it’s done).
  2. Build — it places real components on the canvas, not a throwaway mockup.
  3. Gate — before the change lands, it’s evaluated against quality gates. Work that doesn’t pass doesn’t ship.

Because the gate runs before anything lands, you review production-ready revisions instead of cleaning up after the agent.

What this means for you

  • No slop. Failed work is caught at the gate, not in your review queue.
  • Every revision is shippable. What lands on the canvas already met the bar.
  • Agents are accountable. They build, then prove the result — the same way a teammate would.

Next steps